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(+3)

The idea itself is great, it's now up to how the idea is executed

i have a few things to add, hope it helps! (and i apologize in advance)
-The idea of Morally "right" and "Morally "Wrong" is quite different for each individual, and the difference is quite vague, i hope to see questions that will "get you thinking" rather than questions that make you 'question' the question itself (if you know what i mean)
-I also hope to see levels that reflect the player's choice, rather than : "you picked the wrong choice, so i will give you a harder level" because if that's the case all the player has to do is answer "correctly".

An example: (i don't see any 'sample' questions in the image, so i will choose some moral questions myself)

The famous "Trolley Problem" (specifically the Fatman variant) if the player chose to save the lives of many in exchange for one, then when playing the level, the player would only get one life? to say that a life is still a life, no matter what kind it is..

-How about adding an answer that's "Neutral"?

i think that's all that i have to add for this, i really hope to see this game develop!
-CHEERS~

(1 edit) (+1)

Hey! I really appreciate the input!


-The idea of Morally "right" and "Morally "Wrong" is quite different for each individual, and the difference is quite vague, i hope to see questions that will "get you thinking" rather than questions that make you 'question' the question itself (if you know what i mean)


I think i know what you mean, Morality is an ambiguous topic as everyone has their own judgement in things. In terms of the questions they will probably look like this:

" An individual robs a bank, killing countless people in the process. Only to give that money to the homeless. Will you:

A: Let them go. B: Report them to the authorities."


-I also hope to see levels that reflect the player's choice, rather than : "you picked the wrong choice, so i will give you a harder level" because if that's the case all the player has to do is answer "correctly"


In terms of player choice, I wanted the player to choose the option displayed on the right (Hence the title, Do The Right Thing) to get the player to go against their morality just to play the game at an easier level. It makes the player choose whether or not they want to play the game as a player or as a person (If that makes sense).


-How about adding an answer that's "Neutral"?

Ill probably consider it once i got everything done