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A jam submission

Pacman PursuitView game page

Pacman, but you play as the ghosts!
Submitted by ModMonster (@ModMonster4) — 1 hour, 12 minutes before the deadline
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Pacman Pursuit's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#21143.0003.000
Presentation#24903.1253.125
Overall#28832.9582.958
Creativity#38452.7502.750

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as all of the ghosts, instead of Pacman, which is the opposite role that you usually take when playing the game.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

(+1)

Cool! Great UI and controls - I found it really hard though! I guess Pacman has to have it easy for those 80s gamers

Submitted(+1)

It really does feel like reverse pac-man, so congrats on doing a good job with the theme! Everyone knows the most fun part of pac-man is chasing the ghosts anyway so this is just a whole game of that.

Pac-Man seems to not prioritize getting the power-up even in situations where he could kill the ghosts, so maybe a little more tuning there would've helped the game feel more complete or make the AI feel a bit smarter. As it is though, he is still very hard to catch.

It would also be fun if the ghosts had slightly different movement the way that they do in real pac-man.

Overall, I had a good time with this one, nice work!

Submitted(+1)

Very cool anti pacman! The controlling runs very smoothly and the ai of pacman is very impressive. Also the difficulty is well balanced. I managed to survive some 6 or 7 levels before I had to give in.

Btw: you made it to my list:

unofficial List of Pacman Games in GMTK Game Jam 2023
https://itch.io/jam/gmtk-2023/rate/2159180#post-8162405

Pacman forever!

Submitted(+1)

Cool game

Submitted(+1)

Great idea! The AI is really good at chasing you down. How'd you do the pathfinding?

Developer(+1)

Thanks for checking out my game! For the chasing AI, I created an object at each corner that Pac-Man could turn at, and when Pac-Man collided with any of the objects, he would calculate which direction would position him the closest to the nearest ghost.

Submitted

Thats a clever solution! Is it based off the original ghost AI?

Submitted(+1)

I love it! good job

Submitted(+1)

Hi! I also made reverse pacman and I've seen like 10 reverse pacman but anyway, you can check out my game as well!