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(+1)

Good take on the theme. I would try to add up some space to think about tactics and final goal for player, right now we are having fun killing someone. And have no need to be cautious about our own death - we will just be respawned.  Maybe cut it in some levels with a restriction like "you can die only to times" or smth like it.

(+1)

I completely agree that the game has no explicit goal right now. Ideas on how to increase value of the time player spent alive are crucial. I think they will put game on a higher level with proper implementation. Thank you so much for your feedback!