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Thank you for the kind words and the suggestion! Sadly the game breaks if you guess the last part beforehand, so I'm cautious with this. But that can be a good idea. Maybe ill implement that somehow.

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Just stick a boolean in front of it that flips when you tell them about the controls. If you haven't explained it yet that control shouldn't work! I guess it does depend on what engine you're running.

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Yeah, I agree that's the way to go! Easy to implement on unity.

I did it for the first two buttons, but I rushed the third and forgot about this edge case, which was done in the last hour or so.

Last minute bugs are the essence of game jams I guess :)

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Don't I know it XD