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not at all! :D

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My version, I used the same name pattern, with the nickname, then the actual name, detailed the attacks a bit more, and also turned its tail into another leg :)



It jumps REALLY high, about as high as a robot on a jump pad, its attacks include a charge that knocks you down, if you are knocked down, it will catch you, and bite your face off, soooo... a pretty SCARY opponent, specially if you don't have the Get Up upgrade, but, if this thing knocks you down, you'll have to wait even with Get Up, but with it, your knockdown time will be halved. It has a silver colored MK2 version. It is a robotical version of a badger, thus it was used by the robots as a torture machine against captured humans so they could give info about other human colonies.


Full name: MK1/2 "Hopper" Torture Automaton

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"and also turned its leg into another leg" xD

like the design!

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Yeah, when I was building it I tried to make its mouth functional, but I'm not really good with redstone, and I'd rather not mess with commands in that thing, so I ended up ditching that, then, when I finished the mouth I realized there was no space for the eyes, so I made a pretty creepy "Separated eyes thing", and it got the result I needed! I wanted to make it pretty scary, because of the backstory (I guess, that if you want a torture robot, you should make it as scary as possible), and it turned out pretty good!

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Also your original design was pretty unique too, it was hard to change it :)

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oh.. about that uniqueness... "The Hopper(with tail)" is actually the answer to a question: can I design a doborog enemy?



no.