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(+1)

I like the mood, but controls need some improvements. I think you are rotating by either +x or -x (fixed speed), so the rotation is too high for precision aiming. You should use Input.GetAxis("Mouse X/Y") which will return small values for small rotations.

Thank you for the input! (I'm already using Input.GetAxis(etc) with a considerable reduction, the original produced values were even more ridiculous than this, I need to experiment a bit further with it and fine tune the controls)