while the concept of control the player with the floor is pretty neat, i have a few nitpicks that are mostly what i believe are just me.
the off screen indicator can initially seem like a go to next room button if someone didn't read the tutorial
the area that first requires the usage of turning has some unnecessary saw blades
its interesting to know that only the first jump of the final area utilizes the mechanic of running being overridden by something without running
turning could've been utilized more
the pause menu doesn't pause and is therefore just a menu
the paint tiles don't have a right edge which is understandable as if both edges had an outline the tiling would a bit muddy
pretty good game