Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

while the concept of control the player with the floor is pretty neat, i have a few nitpicks that are mostly what i believe are just me.

the off screen indicator can initially seem like a go to next room button if someone didn't read the tutorial

the area that first requires the usage of turning has some unnecessary saw blades

its interesting to know that only the first jump of the final area utilizes the mechanic of running being overridden by something without running

turning could've been utilized more

the pause menu doesn't pause and is therefore just a menu

the paint tiles don't have a right edge which is understandable as if both edges had an outline the tiling would a bit muddy

pretty good game

(1 edit)

Thank you for taking the time to leave so much feedback, I appreciate it!

The off screen indicator was added very close to the end so it wasn't implemented exactly how we probably would have otherwise. For people that skipped the tutorial we added the help button and hopefully kept it short enough so people wouldn't!

The unnecessary saw blades are mostly for aesthetics and having it mirror on either side of the wall.

I'm a little confused at this part, the running jump is used twice and I'm not exactly sure what you mean by it being overridden. The running is necessary for the jump to be made.

We did have some early plans for more turning sections, but didn't really have the time to put them in. If we go back to the project it's something I'd definitely like to work on.

Surprised the pause menu hadn't been brought up yet, unfortunately some things just slip through the cracks! Thankfully pausing doesn't serve too much of a purpose.

As the artist, the white tiles not having a proper edge when floating really bugged me when I realised it, it's another thing I'd definitely like to rectify! 

I'm glad you enjoyed the game, thank you for playing!