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The concept is pretty good. I think the princesses ai should be less random so it could be easier to predict and influence her movement. Also, you can see the default Unity background when you get too far in the level.

Thanks for the review! I am glad that the concept of the game was conveyed :).

And yes, better AI work was being worked on for sure. This is the team's first game jam, so we had been busy getting the princess to move and the tile-placing system in place, so there's definitely a lot more we'd like to do for the game if we have a chance.

One of those changes would be the difficulty scaling up over time as the princess levels up, moving faster and faster.

The unity background is also a thematic part of the level. One of the planned mechanics is a 'suspicion' or 'mood' meter, and as the player happens to come across these kinds of suspicious or unfinished areas that bar starts to fill and can lead to a game over.

Will post a small update for the game once the GMTK voting is ended!