Appreciate it. I had a ton of fun with this that I'm going to continue and refine the game over some time feel like it has some potential
Viewing post in You Are The Platform! jam comments
I was having trouble with the collision detection didn't quite get the exact effect I wanted.
The idea was that a forward or backward tile would be forward (normal speed) forward+ (normal speed x2) forward++ (normal speed x3) and the same for backwards.
The tiles with no abilities or cleared tiles rely on a speed reducing lerp so as to slide to a stop. ( iIthink an immediate stop doesn't make sense here? There could also be an immediate stop ability)
I think a good way would be like hitting "M" for forward and holding shift and M would place a forward+ and maybe just doing away with the triple speed (for simplicity and playability sake).
Also implementing an inventory system/ ability hotkey system to easily swap abilities, especially for future more advanced levels would be sick)