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I am using this program as a reference builder for oil paintings.

This is far faster than building scene collages in photoshop. And provides correct light and reflection reference which is very difficult to get otherwise. I now spend far less time hunting for images and more time painting. Love it.

Only two caveats.

1: I wish I could import my own models, specifically human analogs I've created from other programs like DAZ Studio. The developer has mentioned they are looking into this in future updates.

2: I wish the sky had an Alpha channel PNG option. Then I could use reference scenes in layers on top of other sci-fi paintings I've done. Because, as it stands, I currently spend a few hours with tedious masking around every leaf and tree.

With those two options it would be perfect. Still, this is probably my favorite reference art tool. Even if it wasn't meant to be one.

Hey great you are using it as reference!

1. Import is almost done, not far away at all

Check out one of the latest tests (caution: slightly nsfw)

https://i.imgur.com/aZ7jzqH.png

2. For now you can change the sky brightness to black, saving you some cutting out by using photoshop's select color tool.

but i do have the ability to save out as a 32 bit tga, i just haven't exposed that button yet, but may do in the future

Enjoy!

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That 32 TGA alpha would be perfect for my needs!

Also glad to hear the model import option is already near complete. I'm excited!

On a side note. I would gladly pay for a "Pro" version that lets me export to TGA Alpha, save 10K or higher images, allow commercial use, or other specialized features that people like myself could make use of.

Look forward to seeing the updates!

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You can press F8 or go to the Map tool and click 8K to save out a higher res screenshot. The only thing is, i dont think it captures the lensflare

I typically turn lense flare off anyway for what I do. So that works.

Just curious. Will the import option allow animation like the built in models?

I personally have no use for animation other than static poses. But I know people who do machinima who would be very interested in that.