eventually, not sure when though as i am in no rush as there are a few updates planned first. And if you message me i can organize a free steam key.
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Yeah sorry, i dont know how to fix that just yet, as its just doing its job of protecting you from malicious code.
Ill have a chat to someone i know that is more clued up on this to see what we can do.
Thanks for the suggestions. Im a long time Unity and unreal user, and have to say that there are some really powerful tools that already exists, such as Gaia, Vegetation Studio and map magic to name just a few.
FlowScape although easy to use is a long way off from competing with these tools as they also have optimisation a big part of them.
but who knows what the future holds. maybe it will happen with enough interest
Yeah water has a fresnel on the reflection which makes it less reflective when looking down it. i have planned to add a fresnel slider so you can cheat a bit and get what you need.
As for the fog, thats a tough one, as the way real time engines do reflection, it may not be able to be affected by fog, ill look into it.
import and other stuff coming soon. thanks for being a part of it :)
I have uploaded another v 1.21 hopefully this works. Can you please try?
The issue is that Windows doesn’t work with UNIX permissions, so it messes them up
hence why you had to or still have to do the chmod trick