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Having the equipped weapon reset each round is annoying and the drag and drop shop is more than a little clunky. I still had fun with it tho.

Yeahhhh, sorry about that. I know exactly what you're talking about. Here's the story: we tried to implement move memory, but no matter what we tried, it wouldn't work, and we thought it would be best to focus on building the rest of the game than trying to fix a bug that would just be annoying to players at worst. Glad you still had fun though! Thank you for accepting the jank :)

Oh yeah I understand. My game mentions a guy called Tony (he plays the fruit machine you're playing) but you never see him. SO much time was spent balancing the game that he got cut. So he's only hypothetically there. Made art for him and everything. Spent hours on it, but time was better spent getting his AI to work so you the player could win or not cheese the game.

We ended up running out of time to fix these issues, but hopefully we can fix them at some point. Thanks for playing!