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Metaprogression in roguelikes is the progress you make in between the individual runs. In some roguelikes, the metaprogression is sort of 'in the game' - you unlock upgrades or new items or something. A lot of people like that kind of thing! I prefer roguelikes where you get better by playing the game and improving your own skills/knowledge. In those types of games, the metaprogression is your own understanding and skill!

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ye i know what metaprogresion. I was wondering how this was different from a game without metaprogresion? is it just that it tells you nothing and the metaprogresion is just figuring things out

Pretty much, yeah.


This is an incredibly easy game, but all the things obscuring how to play it makes it challenging in the beginning.

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I really like this idea of kind of a game of mao roguelike lol

<3