Staff of Yggdrasil is HILARIOUS, i love it
CodaRyu
Recent community posts
I only kept clicking in the secnd run to try to aggressively beat my pevious time, lol
From my experience: Most generators just pay off too slowly to be worth it, paying principal/interest is better so I would own 8 generators (minimum to unlock next type) then 5 of the last generator type to makemoney, then all money was used to pay debt after that.
is it intended that every 3min you get a large sum of money matching the debt interest increase? It felt like I would also get morebonus money if didnt pay off the debt.
Second play, five minutes faster clear time.
NÚMEROS ROJOS · PLAYTEST LOG
──────────────────────────────────────────────────
Time played 1981 s (33:01)
First click on WORK 1 s (00:01)
First purchase 5 s (00:05)
Debt went down for the 1st time 1774 s (29:34)
Clicks on WORK 9484
Missed payments 8
Months missed 1, 2, 3, 4, 5, 6, 7, 9
Used LIQUIDATE no
WHERE THEY LEFT
LEFT AT SECOND 1980 s (33:00)
Within the first 5 minutes no
Last thing they saw appears · liquidar (33:00)
Times they closed and came back 0
THE FIRST 5 MINUTES, STEP BY STEP
00:01 first click on WORK
00:02 appears · generadores
00:05 first purchase
00:21 appears · mejoras
03:00 first missed payment
03:00 FIRST MONTH-END
03:00 appears · balance
03:00 appears · abono
03:00 appears · calificacion
CLICKS PER MINUTE
00:00 249 ####################
01:00 306 #########################
02:00 298 ########################
03:00 231 ###################
04:00 298 ########################
05:00 269 ######################
06:00 227 ##################
07:00 331 ###########################
08:00 288 #######################
09:00 301 ########################
10:00 347 ############################
11:00 237 ###################
12:00 245 ####################
13:00 274 ######################
14:00 343 ###########################
15:00 139 ###########
16:00 173 ##############
17:00 338 ###########################
18:00 261 #####################
19:00 310 #########################
20:00 278 ######################
21:00 267 #####################
22:00 437 ###################################
23:00 456 #####################################
24:00 286 #######################
25:00 288 #######################
26:00 238 ###################
27:00 224 ##################
28:00 158 #############
29:00 207 #################
30:00 351 ############################
31:00 499 ########################################
32:00 330 ##########################
WHAT THEY PLAYED ON
Window 1280×800
Screen 1920×1200
Language en
Accessibility reduced motion
──────────────────────────────────────────────────
Seconds are real time with the tab open.
All of this came out of your own browser and has not been sent anywhere.
Paste this line too, exactly as it is:
{"version":3,"inicio":1785638554949,"msJugados":1981266,"segundoPrimerClic":1,"segundoPrimeraCompra":5,"segundoPrimeraBajadaDeDeuda":1774,"segundoDeCierre":null,"cierresDePestana":0,"cuotasFalladas":8,"mesesFallados":[1,2,3,4,5,6,7,9],"clics":9484,"clicsPorFranja":[249,306,298,231,298,269,227,331,288,301,347,237,245,274,343,139,173,338,261,310,278,267,437,456,286,288,238,224,158,207,351,499,330],"usoLiquidacion":false,"entorno":{"anchoVentana":1280,"altoVentana":800,"anchoPantalla":1920,"altoPantalla":1200,"altoContraste":false,"escala":100,"sinRojo":false,"movimientoReducido":true,"idioma":"en"},"hitos":[{"clave":"primer-clic","segundo":1},{"clave":"capa:generadores","segundo":2},{"clave":"primera-compra","segundo":5},{"clave":"capa:mejoras","segundo":21},{"clave":"primer-impago","segundo":180},{"clave":"primer-cierre","segundo":180},{"clave":"capa:balance","segundo":180},{"clave":"capa:abono","segundo":180},{"clave":"capa:calificacion","segundo":180},{"clave":"capa:prestamos","segundo":360},{"clave":"capa:registro","segundo":540},{"clave":"la-salida","segundo":1774},{"clave":"capa:progreso","segundo":1774},{"clave":"capa:esquemas","segundo":1774},{"clave":"esquema:e1","segundo":1795},{"clave":"esquema:e2","segundo":1943},{"clave":"esquema:e3","segundo":1944},{"clave":"esquema:e4","segundo":1972},{"clave":"capa:liquidar","segundo":1980},{"clave":"fin-del-acto","segundo":1981}],"abandonos":[],"ultimoLatido":1980}
Pretty fun
Here's the log for my ending. I uh, went afk for 30sec or so at the start so that might skew the progress though.
NÚMEROS ROJOS · PLAYTEST LOG
──────────────────────────────────────────────────
Time played 2287 s (38:07)
First click on WORK 8 s (00:08)
First purchase 36 s (00:36)
Debt went down for the 1st time 2126 s (35:26)
Clicks on WORK 1973
Missed payments 10
Months missed 1, 3, 4, 5, 6, 7, 8, 9, 10, 11
Used LIQUIDATE no
WHERE THEY LEFT
LEFT AT SECOND 2286 s (38:06)
Within the first 5 minutes no
Last thing they saw appears · liquidar (37:59)
Times they closed and came back 5
THE FIRST 5 MINUTES, STEP BY STEP
00:08 first click on WORK
00:12 appears · generadores
00:36 first purchase
00:39 appears · mejoras
02:31 first missed payment
02:31 FIRST MONTH-END
02:31 appears · balance
02:31 appears · abono
02:31 appears · calificacion
CLICKS PER MINUTE
00:00 211 ##############################
01:00 239 #################################
02:00 63 #########
03:00 255 ####################################
04:00 286 ########################################
05:00 148 #####################
06:00 79 ###########
07:00 126 ##################
08:00 204 #############################
09:00 275 ######################################
10:00 23 ###
11:00 64 #########
WHAT THEY PLAYED ON
Window 1280×800
Screen 1920×1200
Language en
Accessibility reduced motion
──────────────────────────────────────────────────
Seconds are real time with the tab open.
All of this came out of your own browser and has not been sent anywhere.
Paste this line too, exactly as it is:
{"version":3,"inicio":1785635898178,"msJugados":2287324,"segundoPrimerClic":8,"segundoPrimeraCompra":36,"segundoPrimeraBajadaDeDeuda":2126,"segundoDeCierre":146,"cierresDePestana":5,"cuotasFalladas":10,"mesesFallados":[1,3,4,5,6,7,8,9,10,11],"clics":1973,"clicsPorFranja":[211,239,63,255,286,148,79,126,204,275,23,64],"usoLiquidacion":false,"entorno":{"anchoVentana":1280,"altoVentana":800,"anchoPantalla":1920,"altoPantalla":1200,"escala":100,"altoContraste":false,"sinRojo":false,"movimientoReducido":true,"idioma":"en"},"hitos":[{"clave":"primer-clic","segundo":8},{"clave":"capa:generadores","segundo":12},{"clave":"primera-compra","segundo":36},{"clave":"capa:mejoras","segundo":39},{"clave":"primer-impago","segundo":151},{"clave":"primer-cierre","segundo":151},{"clave":"capa:balance","segundo":151},{"clave":"capa:abono","segundo":151},{"clave":"capa:calificacion","segundo":151},{"clave":"capa:prestamos","segundo":331},{"clave":"capa:registro","segundo":511},{"clave":"la-salida","segundo":2126},{"clave":"capa:progreso","segundo":2147},{"clave":"capa:esquemas","segundo":2147},{"clave":"esquema:e1","segundo":2158},{"clave":"esquema:e2","segundo":2200},{"clave":"esquema:e3","segundo":2241},{"clave":"esquema:e4","segundo":2266},{"clave":"capa:liquidar","segundo":2279},{"clave":"fin-del-acto","segundo":2287}],"abandonos":[116,117,142,145,146],"ultimoLatido":2286}
oh my, spratt is SPOILING us with another game! :D
The lighting mildly reminds me of https://krajzeg.itch.io/dank-tomb
(check out their 4 part article on PICO lighting: https://medium.com/hackernoon/lighting-by-hand-4-into-the-shadows-a92bc8bc6d97 )
You might want to look at that if you ever want to revamp ur lighting mechanic to be prettier!
i got big shrimp! :D
the last level and the 2nd to last level seem pretty similar and doesn't introduce anything new. I would suggest having a bar with alternating serrated edges so that it can convert a continual one-direction push into an alternating push-back-forth motion, and then use that opening doors to access yellow gears to spin might be a good continuation
Sorry if my idea/explanation isn't very clear
TL;DR: Fun game. Later stage of game is repetitive. I would personally recommend: Floor 50 is the game end screen, Floor 51+ is "New Game Plus" and now the upgrades also include the downsides you had before, so it's now an infinite survival mode to see how far you can last after beating the game's floor 50.
Finally beat it. Lost 1 run to dumb mistake (no healing) at 19th floor, then 2 runs both lost at floor 91.
Beat it using a brute-force heal build. Regen caps at 999 and roughly floor 91 does more damage than 999dmg/sec so you need to both max out regen AND have a lot of non-regen healing sources to get higher.
The poisontick and burning tick heals seem useless floors 50 onwards because of how slow the ticks/healings are.
The buff/debuff cooldown -1.0sec mod is interesting. It's very good early on (before floor 60), and useless afterwards because you usually have 100% cooldown buff'd by then (due to firing limits per tick, and also the regen cap, you still need to plan to beat floor 91 onwards though).

The most important stat seems to be max HP (+max Life), 50 max HP that doesn't scale with levels is painful, and even if you have (+max Life) twice modded on every single equipment you still get oneshot starting around floors 50-60 if the enemy crit-hits.
Crit seems to be nearly useless, does anyone know if a crit-based build is viable?
Note, the mod is broken, so change the /Delay_Turn/Data/Tokens/delay_turn_tokens.txt file to that by adding (turn, 1) on line 8. Credits to the nice person at https://itch.io/t/4408869/delay-turn#post-16138182
{
"delayed_turn": {
"ID": "delayed_turn",
"icon": "wait",
"name": "Delayed Turn",
"script": "alter_move,wait_move,wait_proper",
"types": "special",
"usage": "time,round
turn,1
limit,1"
}
}
Just wanted to say thank you. Your fix worked perfectly, changing the /Delay_Turn/Data/Tokens/delay_turn_tokens.txt file to
{
"delayed_turn": {
"ID": "delayed_turn",
"icon": "wait",
"name": "Delayed Turn",
"script": "alter_move,wait_move,wait_proper",
"types": "special",
"usage": "time,round
turn,1
limit,1"
}
}
...please change the "5inches" dialogue to like, 18 or 20 inches. Considering Kaiah is 176cm/5'9", it's more like 22 inches considering its proportion to her body/height, but at least 18 or 20 is believable.
I've no complaints about hyper, but crazily different dialogue like this makes the game awkward. It would be like having Iris's name misspelled everyone she is mentioned.


