Are there stats for more classes and races beyond those listed in the Oracles section of the Core rules document?
Under "1.2.2.3 Choosing a Race", the last line "...you might choose a dwarf or a minotaur" indicates Minotaur should be an option for a playable Race, but no stats are given for it in the Oracle section of the document.
Similarly, under "1.2.2.4 Choosing a Class", it mentions Wizard "Classes in Everline include warrior, wizard, rogue, and many others", and "...if you want to play a character that uses magic, you might choose a wizard". Which also doesn't have stats listed in the Oracles (is it the Mage class?).
Are these just under development and if so, what other options are also being developed?
other questions:
- what is SS? the abbreviation is used in the document, but never stated in full
- is it intentional that most stats have Weak Value Condition from the get-go? Elys in the demo has 3 Weak and 1 Neutral Values. Kinda confusing to have to remember to subtract 1 from most of my rolls right from the beginning.
edit: questions as I play the demo
- For HP—if you fail an encounter, how much damage do you take? Just 1 per encounter? Or is it however much you failed the contested roll by?
- can I use a Value roll during combat encounters? how does that resolve? do I keep rolling both dice for the whole combat, or just the first time? If I roll every time, then what happens if I win and lose different attempts in the same combat?
- if I used a Value roll the previous encounter, does the Stat Chaining penalty apply to both of the stats? I assume yes, but it's not immediately clear.