thanks for the detailed reply, sorry if I came off as aggressive with too many questions. I'm new to solo journaling games, and I don't have a lot of the unsaid knowledge of how many of the things work that comes with the genre. I'm giving this game a try because I saw it recommended on reddit and I'm interested in this for it's world-oriented solo experience, as opposed to character motivation-driven solo experience like Ironsworn. I'll let you know if I have any more questions when I give it another go.
myriaddestiny
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thanks for the detailed reply, sorry if I came off as aggressive with too many questions. I'm new to solo journaling games, and I don't have a lot of the unsaid knowledge of how many of the things work that comes with the genre. I'm giving this game a try because I saw it recommended on reddit and I'm interested in this for it's world-oriented solo experience, as opposed to character motivation-driven solo experience like Ironsworn. I'll let you know if I have any more questions when I give it another go.
I'm confused on the Budget rules, I think the example doesn't match the description. The example given is
A of Hearts, A of Clubs, A of Diamonds, 3 of Spades, 3 of Hearts
but it also says the order was Diamond, Clubs, Hearts, Spades. It says the first step is 2 + 2 + 3 + 4, but going by the chart shouldn't it be 2 + 2 + 3 + 3? A +4 shouldn't be possible with the chart.
Also, it says the bonus is +3 because it's "Three of a Kind", but this is clearly a Full House, which is +6.
Also, should I be replacing the cards back into the deck as I draw them during character creation and gameplay? Like after I create my character, I should create my Settlements, but should I put my character cards back into the deck?
Are there stats for more classes and races beyond those listed in the Oracles section of the Core rules document?
Under "1.2.2.3 Choosing a Race", the last line "...you might choose a dwarf or a minotaur" indicates Minotaur should be an option for a playable Race, but no stats are given for it in the Oracle section of the document.
Similarly, under "1.2.2.4 Choosing a Class", it mentions Wizard "Classes in Everline include warrior, wizard, rogue, and many others", and "...if you want to play a character that uses magic, you might choose a wizard". Which also doesn't have stats listed in the Oracles (is it the Mage class?).
Are these just under development and if so, what other options are also being developed?
other questions:
- what is SS? the abbreviation is used in the document, but never stated in full
- is it intentional that most stats have Weak Value Condition from the get-go? Elys in the demo has 3 Weak and 1 Neutral Values. Kinda confusing to have to remember to subtract 1 from most of my rolls right from the beginning.
edit: questions as I play the demo
- For HP—if you fail an encounter, how much damage do you take? Just 1 per encounter? Or is it however much you failed the contested roll by?
- can I use a Value roll during combat encounters? how does that resolve? do I keep rolling both dice for the whole combat, or just the first time? If I roll every time, then what happens if I win and lose different attempts in the same combat?
- if I used a Value roll the previous encounter, does the Stat Chaining penalty apply to both of the stats? I assume yes, but it's not immediately clear.