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I like the concept of mixing clicker-style mechanics with 2D defense game mechanics, and the idea of a grandma with her tamale-delivering dog. Very curious to see how you develop this further in the next stages of the jam!

Thank you for taking the time to read documentation I am hoping turns out fun and funny. Should be a good laugh and fun time if successful game loop.  Finding a balance between booth mechanics style that works in the context of this game has been a fun challenge.