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Grandma Tamales WIP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Promising Concept | #11 | 4.167 | 4.167 |
Overall | #15 | 3.667 | 3.667 |
Playability | #15 | 3.333 | 3.333 |
Aesthetic / Feel | #31 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Solo Jammer
Solo
Made by a solo jammer
Concept Jam Submission
https://sylastial.itch.io/grandma-tamales
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Comments
I like the combination of clicker-game mechanics whilst defending an objective. I am looking forward to seeing what the end-game will be like.
I'm wondering what the G-ma speed is? I saved up 12000 for that and didn't see any changes
Thank you for playing and making to 12000 Tamales (over 9000 hehe). G-ma = better Grandma Speed. I might have to look into it maybe something did not plug up right and maybe a UI for Grandma Stats to show that her speed has increase. Thank you for your Feedback.
Edith: Thank you so much, i have now play it till 12000 outside the unity Engine and you are right there is a bug. Supposed to increase your tamales per second (TPS) by like 48 plus , along with grandmas speed. Will fix this none features, good catch. Must have missed it during the rush to submit Prototype.
I like the concept of mixing clicker-style mechanics with 2D defense game mechanics, and the idea of a grandma with her tamale-delivering dog. Very curious to see how you develop this further in the next stages of the jam!
Thank you for taking the time to read documentation I am hoping turns out fun and funny. Should be a good laugh and fun time if successful game loop. Finding a balance between booth mechanics style that works in the context of this game has been a fun challenge.