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Hey dustdfg! 

Thank you so much for the comprehensive list of youtube channels! Pure awesomeness! I am familiar with a just a few on the list in particular AdamCYounis- he is legendary haha! I love Pixel Overload too! SO grateful for your in depth and wonderful reply! 


I actually have a PDF of pixel logic too !!! (It's so amazing right??!!!) and I am so glad you recommended paying for it and supporting the awesome pixelers that made it with love!~ I really wanted a physical copy of the book too since I refer to it so much but unfortunately I haven't seen it for sale in Australia and I was going to print it out but because it's so big it was going to cost a lot. I hope there is a physical book someday- there deserves to be. 


I would like to learn more about procedural/generative art too! I think the process of making art is going through an evolution atm and excited to be on board with that!

I wanted to share with you a special website I found! (If you haven't found it already).
https://www.spriters-resource.com/

It is really useful for working out and learning how sprite sheets are presented/seeing beautiful pixels.


About Pixel Logic "recommendation". Yeah I recommended it but...
Did I recommend to buy it? No, more likely no than yes. I don't like to recommend to buy something (especially proprietary) but I can't just say where you can find some not program stuff illegally (🏴‍☠️ )...


About genart (I also include here procedural level generation). I know about it really not much but I will share the resource...

First of all, I recommend you to start from random level generation because it is an incredible base. Then... uhmm.. I have a poor list of topics but don't know the order....

The list:

  • Marching cubes
  • L-systems (allow to create flora such trees or leafs; as I heard also levels...)
  • Noises (make something more natural)
  • Shaders (Programs so it can do everything)
  • Wave function collapse / Model synthesis (The cheapest method to create something procedurally for those who can create something by hands. Just watch the following videos: 1 and 2)
  • I think math. Linear algebra is most common (3Blue1Brown: Linear Algebra)

As an additional link if you eventually know Russian language, you can watch it https://www.youtube.com/c/foo52ru


I didn't understand the uniqueness of spriters-resource site.

(+1)

I also found one good introduction to shaders