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I do not know what’s with low-polygon models, that i always think they ought to look “bad”, but it is evident, from your game, that i am completely wrong, because it looks very, very nice.

Unfortunately, precision platforms are not my cup of tea and i barely managed to reach the fourth platform, no matter how many times i tried. I am very sorry not to be able to complete your game; i wish i had more dexterity. 

(+1)

I am glad that you liked the models, gladly you don't see all the bad topology that went wrong while i was rushing to make them XD.
Yeah, i tried to use character controller where you need to code most of the interactions, that's why platforming is pretty junky. Sadly i wasn't fast enough to fine tune or use different movement type.
Thanks for the feedback tho.