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(+2)

**spoilers**
The way you used mushrooms in the first room to give a sense of time passing with your actions was cool. Reminds me of old infocom text adventures where time passes and events change, feels really immersive to me, and not something you see a lot in these games. Loved the ambiguous morality of wiping out a sentient race and that you got to choose at the end. (long live our mighty fungal overlords). All around awesome!

(1 edit) (+1)

Thank you so much for playing, and for the kind words!

(And I'm counting being mentioned in the same sentence as infocom as a personal victory, even if it's just a tangential mention!) 

hahaha great response, thanks