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Wow, really loved this! The atmosphere is oppressive and full of dread, I just about screamed the first time I encountered one of the enemies. Figuring out ways to lure the enemies around in order make a window to hit a switch or grab a power up makes for some nice, lite puzzle solving. The character movement also feels really great, with lots of juicy feedback on jumps and landing. One minor piece of feedback, which might just be personal preference, is that there were a few times when I wanted to double jump, but was too close to a wall, so I would wall jump outwards into an enemy. This could be solved by having to hold a directional arrow into the wall in order to wall jump. Other than that, great little bit-sized game! I'd be interested in seeing it expanded upon with more power-up types and level variety. Great work!

Thank you for the feedback!
I'll definitely look into tweaking the wall jump, I've noticed people struggle a bit with that. I was actually thinking of maybe making it somewhat narrower horizontally, but I'll surely try your suggestion as well.
I'll see if I can join SMVM too! Really glad you enjoyed it :)