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Visuals are simple, but the complements the puzzle nature of the game. It's very rewarding to see the world and options expand as the orb fella does. There are a couple typical upgraeds, the ground pound and rebound, but most of the expansion options relate to the player's size. Unique in that some previous paths get blocked off due to this, and the player needs to find other ways to get around. 

Overall, one of my favorites in this jam. Doesn't overstay its welcome, has a fun central mechanic that is heavily tied to the theme, and the ending sequence was satisfying.

Wow, thank you so much for your kind words :)