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Solid entry! The level design was planned out well, the music had a dream like quality to it which lends to the theme. The few rooms leading to the shrink ability were pretty brutal. As mentiond below the crows were definitely unforgiving haha. I would suggest a knockback to them to give the player some spacing. It felt like if you engaged a crow, you were going to take at least one point of damage no matter what. However, that may be my only criticism of the game. Congrats!

Yeah, the red crows probably could have used a bit more knockback. I wanted to make them feel more relentless to distinguish them from the regular crows but just having the speed boost probably would have sufficed for that.