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(+1)

Very original idea! I was telling myself how smart it was to have an horizontal stretch to take the kind of elevators. Music wasn't bad, but a bit repetitive. The gameplay was good, a bit hard to use the strech using the mouse. You could add something to tell the player in which stretch mode they are. Good work!

(+1)

Yeah, the music was done in a bit of a rush; I was thinking it might be extended by about sixty seconds to reduce the redundancy. However, I had to prioritize!

I think it might be nice to have some kind of a HUD symbol for the module being used. Somewhere like the top-right of the screen, maybe. It would make it a bit less confusing, right?