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(1 edit)

Fabulous ! It's kinda like a MGS for the intrusion/distraction aspect, very clever game system. It is said that using the mouse as main control is not cool for accessibility, but in this case it is totally balanced by the "point navigation", which is great ! Honestly, if I have to say only one thing bad it is that it doesn't "respect the black and white theme" and is it really a puzzle game ? (I'll vote yes)

(1 edit) (+1)

Thanks for your high praise!
We did not want to disregard the black/white theme outright so we used it to our advantage by highlighting important things using colors. Not the most inventive use of the theme, but a legitimate use.
Because "point navigation" only allows for a finite set of states and there not being uncertainty in the system, I think the game definetly classifies as a puzzle and not a strategy game. If Tetris is a puzzle game, this game wants to be one too :)