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(+1)

The intro was confusing, but once I got the rules it was great... the procedural generation was basically unnoticeable - it felt like perfectly good handmade levels. And I quite liked that puzzle ruleset... I don't think I've ever played Kuromasu before.

One thing I'd suggest is having a logarithmically decreasing score so I don't get zero if it takes me a while to solve : (

Yee, I've tried to merge the Kuromasu rules with my basic storyline - it didn't end well xD Next time, I promise I will implement logaritmic decreasing for a score!

Thank you for your kind words.