I was inspired by castle master on the amstrad, mainly because I was learning to wrangle blender so I wanted to use simple geometry, I really love the big slabs of colour and basic geometry found in the older games, I toyed with throwing In more pixel art in damaged areas to spice it up but ran out of time. That might return.
How would you go about replicating that 90’s look? Put a shader on it? or something more complicated? To be fair shaders are an alien concept to me at the moment :)
thanks for playing!