The very first thing that I noticed is that direction prompts are reversed. Right comes before left, and the visual contradicts that as well. I hate to say it, but it immediately left a bad first impression. I know this is beta, and mechanically things are good enough, but I was not a fan of how enemies aren't described when you encounter them. I found some monster and tried fighting it only to die (it was close, so in terms of balance no problem) however if you get knocked out you come back to life with half stats. Considering even the critters can kill you at that point (and they did), it made me feel more frustrated then anything.
I want to stress, I don't think this is a bad game but some minor tweaks would go a long way on this project. I can see the work you've put into it, and it seems like a lot (having messed around in Twine myself), so please don't let my feedback discourage you. When you are on the next version let me know and I'll be happy to give it another go :)
I saw your other post, and I agree, some music would add a lot to this. I could recommend you a composer if you would like? He'd probably do you a track for free and charge you a more than fair rate for anything beyond that. He's a swell guy, worked with him lots. Anyway, up to you on that front, just let me know. Hope all goes well for ya!