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(+1)

I like what you were going for here.  I ran into a few issues with the character movement.  I didn't make the jump and my character didn't die when I hit the bottom.  I was still able to move back and forth and had to restart to try again.  I jumped over one of the enemies and when I clicked to attack, the player turns around and attacks to the right.  I found that if I hold left while attacking I can attack left, but it did get me hurt the first time when I tried.

Hey there. Yeah, I know. Unfortunately, I didn't have much time to polish it. Just wanted to get a little bit of gameplay and basic story in there in the couple of days I had time to work on it. But you are definitely right. The movement is not at all smooth and things like respawning when falling, not getting stuck on edges, when jumping, very slow attack, having the tutorial not always show when reached already once etc. 

Very grateful for any critics. Thank you! :)

(+1)

The overall aesthetics were good, but I definitely understand about the lack of time for polish.  There was a lot of little details and things I wanted to include in ours that we didn't get a chance to.