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A jam submission

The Chicken of the Woods: SpringView game page

Submitted by miventech — 8 hours, 5 minutes before the deadline
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The Chicken of the Woods: Spring's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#63.4863.486
Is it related to spring and does it follow the theme?#93.7713.771
Graphics / Visuals#123.7713.771
Overall#133.4633.463
How much do you like the game overall?#153.3143.314
Gameplay / Fun#262.9712.971

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Any pre-made assets?
yes art of : Essssam and Eddie's Workshop

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

I'm sorry, I can't play it. Some browser versions of Unity games don't work for me, I don't know why.

HostSubmitted

This game seems super cool, I like the art and I can tell a lot of effort has gone into it. But I ended with mixed feelings after playing it... It starts out really strong and seems nice and well made, I really liked the in-game tutorial and the flying mechanic. 

But I got stuck on the two floating platforms with enemies before the key and simply could not get past it. I felt like I was missing a mechanic which was not explained. Then I ended up falling through the bottom of the map :( This is unfortunate because I think there was lot more game to see and I would have really enjoyed it! Needs a little more polishing, but still some very impressive ideas for a 48 hour jam! :)

Submitted(+1)

I really liked the art election but the gameplay felt too rough and the level design could be much better, also i think the final boss should have more feedback about when is the player hitting him and when is he attacking.

Submitted(+1)

I think this game is great! Good simple tutorial, fun camera control, sound design was good (if not a bit choppy on the attack). In fact, the attack is kind of the only gripe I have, in that it takes time for it to go through, and doesn't offer any knockback or immunities. This is very noticeable when fighting the purple slimes and especially the last boss. I felt that the float mechanic could have been utilized in the boss fight, like perhaps being able to climb the walls to float onto their head and slash at a weak point, but that's just me being extra.

A really, really solid foundational game for the jam. Well done!

Developer

Thanks ! <3

Submitted(+1)

Good game! The attack was hard to use - other than that,  well-made, polished entry.

Submitted(+1)

This is masterpiece, animations and visuals are really cool

Viewing comments 26 to 21 of 26 · Next page · Last page