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Very nice game! I really enjoyed figuring out the puzzles. The balance of simple instructive levels and harder levels was very well done.

I kept forgetting that the thin blue ones could be rotated too, which made some levels way harder, lol.

At some point, I got annoyed with the slow speed at which the sound had to move through the bigger levels. Later, I figured out what the top slider was for.

If I had to change something, I would make it so that the orientation of the blocks remained the same after a failure. Setting up all the blocks, then forgetting to rotate the player and immediately failing, and then having to set up all the blocks again was a bit of a pain.

I contrast to what some others said, I think it was nice that some levels had unnecessary blocks, so that figuring out which blocks to use was part of the puzzle. However, a few levels had bigger sections of the map consisting of blocks that weren't used (for example the last level), which felt a bit dull, but not terrible

All in all, great game!

I'm glad you eventually found that top slider, especially with the later levels being far longer. Perhaps I should have made it more obvious what it does lol. I definitely agree that the orientation of the blocks should have stayed the same, and as for the unnecessary blocks I appreciate your perspective on that. I did feel a bit cheap at times adding "artificial difficulty" in the more of useless information like that, but it's interesting to hear how it may have been enjoyed by some. Thanks for all the feedback!