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Great work @cephalopodun! I love the graphics and sound effects in this game. I played for quite some time and have some feedback:

- The speed of the automatic scrolling between players feels very slow. In fact, the game is much more enjoyable when playing with a single character due to not having to deal with this, IMO.

- Being able to skip a turn and/or switch characters would help with pacing too. I would love to park a cleric somewhere safe, and have my other guys go fight, but the scrolling speed and having to move the cleric somewhere every turn gets old fast.

- The amount of money found in loot is insignificant compared to the value of treasures, making it feel worthless. It would be cool if there was a way to spend money in general, or at least money found within a single journey (maybe a randomly spawned shopkeeper to spend money found so far?)

- I encountered a bug where a bunch of stuff exploded, and a bunch of NPCs died, and the game froze. Maybe the game got stuck on a dead NPCs turn?

Hope you find this feedback useful. Thanks for making this cool game!


Thanks for the feedback:

- I experimented a lot with scroll speed; too snappy was disorientating. I'm okay with the current speed but I can see that other people might not be. I'll see about adding a configuration option - though I've got some bug-fixes to do first. (I don't mind there being a slight incentive to keep the party together, but I don't want it to be a pain.)

- Sorry, the can't skip a turn thing is a deliberate choice; I like the mini-puzzles that it generates, and the fun shambolic muddle when you're forced to get in your own way. (This is an adventuring team based out of a tavern, after all!). Sorry that this element isn't your cup of tea, though.

- You are right, money is fairly pointless - it's a consolation prize for not finding any proper loot. The treasures are meant to be the focus, but I have been thinking about a shop of some sort, just didn't get to it. So maybe down the line. (BTW: you do get more money if you send down a smaller party, or if you have a rogue in your party - but it's still fairly pointless)

- Ugh. I thought I squashed this one. But I'll put it back on the list.

Thanks again for the detailed feedback.