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(+1)

Curses, I really don't want to give out a perfect score this early in the jam, but I feel I might have no other option. You have struck upon a great idea for a new genre that draws from popular roots like RTS but has unique elements that make it distinct. In particular, the Swarm control mechanics are unique and well-described. I can definitely see other games riffing on the mechanics to make a game where you have a swarm of insects, a swarm of spaceships, etc.

And the whole thing was laid out as clear as a bell, yet concisely, with lots of useful comparisons to other games. If there was one thing I would change, I would have liked a more unique world instead of a standard elves-and-dwarves fantasy, but that's minor. Well done!

(+1)

Your feedback made my day. I appreciate all of the insight you provided and am excited to see where this project goes! :D