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(+1)

Great idea to have an army of Nuddles and Puddles going on a dragon hunt. I enjoyed “baby-sitting” them very much. It wasn’t too hard to defeat the dragon, though. The level before last also felt not as challenging as the first levels. But it’s a minor thing. The animation of the army is super. Everyone was doing something different, and that felt awesome. Another idea came to mind: to have the ability to send a scout ahead and see/spy which enemy is going be next.

The scout idea was actually planned at first! However, as with A LOT of features, they had to be cut, as I barely made it in time anyway. :P

Thank you so much for the kind words!

(+1)

Mjolnir was my weapon of choice. It felt so good to see it smashing enemies with one big bang. But, on the other hand, it could be too overpowered compared to some wands that deal collateral damage. (There were no swarm-like enemies for splash damage to give you a great bonus.)

Big damage good!

Well, would be cool to have swarm enemies for sure, would make AoE wands REALLY good. :P