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It is great game I like it. I am so sorry. I wrote the wrong word. I meant where is the THEME. The less turns you will make the faster you will solve the level but is it all about theme?

Oh I see. Yeah I cannot think of better implementation of the theme so I just rolled with this.

Technically, the less polarized the shield is the more effective it is… and that’s it. That is the whole inspiration. Someone even advised me it would be better to have a turn counter: the “less” turns you make the “more” money you get… but I hated that. It does not let the player just play and have fun, it just made the experience frustrating. I decided to rather make a better and more enjoyable game than have more points thanks to the better theme. I stand by my decision.

Also, the more subtle theme is: The less you fight the better (more good), but that is more of a philosophical concept lol. I do not expect anyone to actually find it. But it helped me to shape the tone and a story of the game.

And besides… Less theme is more theme, right? Right?