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Well, this is some feedback about the 2 player/AI opponent mode

There should be a way for those a bit behind to catch up and still have a chance to comeback because from the looks of it if you're 1st position you basically won if you never screw up anything, maybe something can be done with how you can get off chairs? Actually yeah items that can only be used without chairs could be interesting

Lastly, some UI stuff, I think the title screen could be improved a bit as i don't really enjoy the layout, especially the social media buttons (Sorry i just find it weird how tiktok's kinda misplaced), maybe you should replace AI difficulty with music in the options (or maybe put the difficulty option when you press play and enable AIs), i don't know if it's just me but It's pretty hard to notice how much energy is left when you race, though i don't think it matters much since you should know you've been going a while without batteries anyway.

Okay, now for the positive stuff

I believe it goes without saying this is a fun idea, looks and sounds good, is still getting new content as of today, like the egg hunt mode (High score is 26 for those who want to beat it).

Oh yeah did i mention it's hiding fun secrets as well? My favorite is the character you get shown in the penultimate screenshot (Or is it the 6th? I can't tell with the itch.io layout) but the twitter account is hiding a lot man.

Despite having only 3 maps avaiable i believe they bring enough diversity, not only that, but i believe a 4th map has been in the works for months and it's going to have a lot of stuff and fun easter eggs, i'm waiting man ๐Ÿ˜‰

Also thank you for keeping the special holiday editions as options sometimes when games do that kind of stuff i miss them when they inevitably disappear

I believe that's all

Hi and thank you very much for taking the time to write this detailed feedback comment! ๐Ÿ™

I want to reply to the points you've criticized:

  • Can't catch up to opponents: I'm aware that it's really hard to catch up to opponents right now and am already thinking about ways to make this easier. One thing that will be added to address it will be pick ups you can use to swipe the opponent to the side (broom) and you'll be able to place oil puddles with the salad oil pick up (will work similar to the bananas in Mario kart). Another thing will be a "wind shadow" that will give you a small speed boost when you're directly behind an opponent for a short time. There are also thoughts about "traps" that can throw you off a chair, like this jump scare monster:

However, I don't want to punish players that are good by making the race (much) easier for the others. That's why there's also no rubber banding ๐Ÿ˜‰

  • UI: I must admit that I'm not very good at UI and here, most of it grew organically as the game grew. Thanks for pointing out these things. At some point I'll really have to redesign and reorganize the UI for a better experience and your feedback will be very helpful! ๐Ÿ‘

I'm happy that you've enjoyed the other parts of the game. And yes, I'm currently working on a big content update with more chairs to choose from, the 5th track (maybe also a 6th "tutorial" track), a new secret character and (if I'll manage to get it running) an actual race mode! ๐Ÿ˜‰

Stay tuned!