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(1 edit)

Would you be interested in collaborating with someone on it?

This is from the daily today:

Early in the game monsters bugged out and they stopped moving. My guess is that an explosion + level up happened at the same time. The only gameplay modifiers at the time were a wildcard (purple + red) and monsters acting slowly.

Cause of death:

I had active teleportation, so during one explosion while teleporting to a new piece, my increased multiplier caused more tiles to be destroyed - including the one I was teleporting to. This one is more of a feature than a bug, but would be a feature which I wouldn't miss :)

My gut reaction was that not really interested but now that I think about it some more I wouldn't be absolutely opposed to opening the repo for some contributions.