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(+1)

I don’t have really any immediate plans but this is one of my favourites of my games so maybe at some point. 

(1 edit)

Would you be interested in collaborating with someone on it?

This is from the daily today:

Early in the game monsters bugged out and they stopped moving. My guess is that an explosion + level up happened at the same time. The only gameplay modifiers at the time were a wildcard (purple + red) and monsters acting slowly.

Cause of death:

I had active teleportation, so during one explosion while teleporting to a new piece, my increased multiplier caused more tiles to be destroyed - including the one I was teleporting to. This one is more of a feature than a bug, but would be a feature which I wouldn't miss :)

My gut reaction was that not really interested but now that I think about it some more I wouldn't be absolutely opposed to opening the repo for some contributions.