Thanks so much for the kind words! That’s a really good observation and suggestion. We will put it on the list of changes for a future revision. We did put in place a way to avoid triggering zoom as you docked the crank, so any zoom triggering adjustment would have to work alongside that.
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In play-testing I actually found myself taking advantage of the trigger point to quickly toggle zoom states. Every 72 degrees is a zoom point. I liked to use small nudges of my right hand ring and pinky fingers to toggle zoom. Anyway, that’s why I left it like that. I can see the benefit of your suggestion too and will consider it if there’s another patch.
Have you tried any of the other zoom options like B button or always on?
Yes I tried other options. I find constant zoom a bit slow because you don’t see the whole layout obviously. The B button is not my favorite for zoom because it already does the shortcut to free tiles so I tend to tap the zoom by accident. I can see how you could use the zoom crank to your advantage like you do but it’s a bit tricky if you don’t have a lot of play time. Maybe I’ll get used to it. To be fair, I find the Playdate poorly designed from an ergonomic standpoint, so there may not be a perfect solution.