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(1 edit)

Combat was unique indeed, liked the idea of combo-ability use. I got stuck in combat with one of the shield guys, where both exits close when you enter it. I killed the guy, but combat wasn't going away and the doors wouldn't open either.

Nice idea with the story bits given with certain action made (a key pickup) without interrupting gameplay itself. Real nice music and graphic that fits together. Ui was cool as well!

Liked it overal!