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(2 edits) (+1)

Thank you for playing! Glad you enjoyed it!

System Shock definitely was one of the major inspirations for us, though we tried our best for it not to be too obvious. And for sure we will work on making tutorial and checkpoints post-jam... we did explain mechanics by text on our game page after we saw how many people struggled at the start, but I mean... its not ingame, so it only can help a little in that regard (tbh, who reads it anyway? :D). There are bunch of things we can and should improve on for sure! Including some that we had no time to implement and it kind of not helping with understanding the game mechanics bit...

As for how tutorial about dodging would look like.. we will need to think about it a bit more so it won't stand out from theme too much. We have couple of ideas, but they need a bit of work and testing to make sure it would fit right in. We will try our best to make it good, of course!

(1 edit) (+1)

Well, I use to read description, but seeing the remaining time for ratings.. I stopped doing so in order to play as much entries as possible before the deadline ^^" Sorry for not seeing this info!

But well, at the end I managed to find out by myself ;)

For tutorial about dodging, I do think you would just need to add a room large enough and one single enemy in the middle.

This way, the player could have enough room to dodge it and understand the strategy to adopt without risking to be beaten to death. Because what makes it hard to understand in the current version is the fact you meet your first enemy right behind a door in a room in which it's not alone.
So this leads to the situation in which, your first fight happens either in a narrow corridor or surrounded by multiple enemies, which don't give the player the time to experiment and understand

(+1)

Oh no, it wasn't a complaint about people not reading haha, it should be ingame, not on a page anyhow... I also not always read stuff on the pages -_-

And yes, first fight will change of course. That is a given... different encounter and a completely new room most likely.