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Wow, that was a lot of fun!  I love the combat mechanics, they're challenging, interesting, and feel pretty fresh.  Also turn-based and seemingly balanced, both great =).  The auto-resolve is also a real nice feature!  I managed to get to the end, although your prediction of "15 minutes" was grossly underestimated (it took me about 45 minutes, with a few deaths, a bit of redundant exploration, and a couple fights that I probably didn't need to do, but felt I could do better, since it was tracking the auto-resolve HP loss, I had to try ^_^).

Only thing that I felt was missing was some way to view the enemy's potential attacks mid-battle, as it showed them before the battle, but I often forgot the details.  Not sure if that would have made it too easy or not though...

Thanks for the feedback! Good idea with being able to see all the moves mid-battle. I just need to figure out how to shove that in.