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I did not get everything but "Good job you're almost at the final boss ... " then the game kind of stops probably means I reached the end.

I took me several retries, one time I got 4 Sinper assist perks but died to a random pawn, in the end I owned only 3 when I reached the end but they kept killing everything.

Movement is very good and the graphics are atmospheric. The music fits this atmosphere.

The game is super fun, and it's great that you got the time to add perks and consumables, it definitely feels like a proprer dungeon crawler this way.

I think what I like the most about this game is that the scale allowed by the mechanics is perfectly appropriate for a game jam and the adequate game length, I don't want a longer version, it is just perfect as is.

We expected someone to make it to the end, but we didn't think it would happen so quickly. You're very patient, since you could pull it off in this version of the game! This ending is part of the narrative, but in future versions it will be replaced by something more interesting.

We're going to keep the same game length, but add depth to the gameplay - add more maps, improve the intelligence of the pieces, make multiple characters, and so on. I'm not sure how much it will affect the length, but I think it will increase.

Thanks for the feedback, will be glad if you continue to follow the project!