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(1 edit) (+1)

The sprite is not entirely missing but the fade in, that makes them appear is very very  slow. As a result they will be only displayed on longer scenes, I can take a video tonight if you need more than the description. Very interesting for the engine you're using!

Is the sprite fade-in duration about 25 seconds in length? And if so, does changing your Windows region setting to English fix the issue? I suspect the issue is that the dialogue scripts have the character portraits fade in over 0.25 seconds (1/4 second) but in regions where a comma is used as a decimal separator this value gets parsed as 25 seconds. Thank you again for noticing this issue and giving feedback!