EDIT 8! Done the main story! I should probably complete my Charged Stones set, upgrade my Timer Ring, get the Fishman General Uniform, etc... Gonna wait for the next update and its stuff before I try Enemy 134 again. Unless, Dullstone + 50% Damage Reduction takes Thunder Block-Buster Damage to 0?
EDIT 7: The Boss Burst IV-ed, and I immediately fired off a 71 Star Burst for 99 damage, but previous 74 Star Bursts only did 94? Does Star Burst have Variance? Or is there something I'm missing? The key is Burst. Why?
EDIT 6: 50% Damage Reduction with a good element choice FTW against the boss! Probably could've just used one of the 50% Element protection pieces. But reflecting Inferno Breath, while cool, is useless. And setting up a Reflect doesn't help if I accidentally Block-Dodge to not get hit. mmm. What. Reflect Wind doesn't work on Hurricane??
...
Maybe give the Cool Cape some Defense, to match the Warmlet?
EDIT 5: The second Attack Focus doesn't drop Defense? But all others do?
EDIT 4: Was fighting Flamehounds, got my loot, then fainted from Burn damage! Gotta go all the way back from the cave! *sigh* ... Shoulda worn my Fishman Major Garb.
EDIT 3: Ooh, I figured out the first Treasury valve by trial and error! I thought it was the green part of the room that was important, but no.
EDIT: Can walk through the green upholstered chair at the far end of the room in the first enemy floor of this place.
EDIT 2: The portal in the dining room floor can't be activated, right? Its activation isn't important to the Treasury combination, right?
Should the Ennerverators constantly respawn when reentering the room instead of waiting to be resummoned?
https://drive.google.com/file/d/1FIqnI0r70aN4XJ8JaV4d6guIx70SAHJB/view?usp=shari...