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(1 edit)

A great game which definitely deserve more attention and ratings!

It was pretty much complete as it had a lifetime above than average for a game jam.
I felt a bit caught out of guard by the real time as I was expecting a turn based game, but it was all fine and I liked the concept of fighting.

About graphics, these are good and the ambient is real, I felt immersed, and liked the system of quests.

Now come the main problem of the game : bugs... While some are harmless such as having the action icon constantly showing up, interaction with cells door through walls, the coords on the minimap not updating or having the kick picture displaying instead of the bite when saving and reloading in werewolve form...

but I met some more troublesome ones :

- the brewing menu getting impossible to close no matter the key I tried to input to close it.. I had to save and quit then restart the game to escape from this menu

- getting soft-locked if the oak tree is visited before town : I had the sequence telling me I was the guardian but the path was still blocked and there were no way I could find something to interact with around the tree in case the solution was there :/

This said, the experience was still great - mixing the dungeon crawler genre with a point & click was just lovely. With some good session of bug fixing, I would definitely enjoy going back to this game and play it again!

(+1)

Thank you for playing! Glad you enjoyed it! I was really upset to discover the alchemy bug, especially since I know I created it when adding that last potion and forgetting about the close button.

I'll fix the issues after the jam, all the while while swearing at it haha