Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for playing! TBH: I don't know why we didn't implement strafing. That was an oversight. Point taken.

The movement queueing might have been a mistake as well. I implemented that because the dungeon crawler jam page specifically recommended it. In hindsight I realize that it should have been an optional feature.

Your feedback is really helpful! Thanks again.

my bad, it would have been super easy to implement strafing if i had thought of it. eh, it still turned out fine i'd say. (thanks for having me on the team, even if i didn't do much!)