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You saved me and inspired me, because I have always had a scene design anxiety.

Your free plugin made me realize that scene design only requires three steps.

1. Set rules

2. Random generation

3. Confirm if it is suitable and repeat the previous step.

I suddenly realized that this mode can introduce programmatic generation of 3D clothing models.

You have basically completely finished designing 2D map scenes, but I hope you can also create this tool for layer materials like PVGAMES.

This is just hope, I don't want to be treated as a moral kidnapping

Sorry for my late reply; Itch hasn't emailed me about your post.

Can you elaborate a little more about this 3D stuff and PVGAMES?

Please ignore my comments about 3D, it is not related to the theme.

PVGames is a game asset creator. They use 3D pre rendering to produce 2D frames.

So essentially they are still 2D assets, but unlike tiles, they can only create maps with stacked layers.

The challenge to map design inspiration during the production process is enormous.

I hope to solve all of this through 'Procedural content generation'.