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Please ignore my comments about 3D, it is not related to the theme.

PVGames is a game asset creator. They use 3D pre rendering to produce 2D frames.

So essentially they are still 2D assets, but unlike tiles, they can only create maps with stacked layers.

The challenge to map design inspiration during the production process is enormous.

I hope to solve all of this through 'Procedural content generation'.